It’s getting late and the mistakes are starting

 

Cratesmith just captured this gem from our source control repo.:

I shouldn’t laugh. I just spent 20 mins trying to fix a raycasting “bug”. Turns out my game object was half a metre too high in the world and so the rays were passing over the heads of the good guys.

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~ by allianceofindie on October 1, 2011.

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